Game Reviews

ایرانیان سرور

Solid Survival Shooting

The concept of H1Z1 is simple: Hit the ground running, grab a backpack and whatever weapon is handy, and head to the safe zone while blowing away 149 opponents. Anything can happen during a match, including stealthy shootouts from behind crates, getting shot in the back while trying to cross an open field, and snagging a risky airdrop for some potent weapons and armor. Variety is the spice of life...[Read More]

Straying From The Path

My biggest problem with side-scrolling brawlers has always been their mindlessness. Even when a few upgrade trees or RPG systems are thrown in to make them more intricate, I can’t escape the feeling I’m just mashing the punch button until everyone’s dead. Way of the Passive Fist addresses this issue with more mindful combat that wants you to pay close attention in every fight. But while its combat...[Read More]

Dead On Revival

In 2000, Kronos Digital and Eidos released a unique anime-inspired action game called Fear Effect for the original PlayStation. Its slick presentation, Ghost in the Shell-inspired world, and mature narrative earned it a cult following. That following had reason to rejoice when Sushee’s Kickstarter campaign promised to bring the series back. Unfortunately, Fear Effect Sedna could serve as a c...[Read More]

Lifeless Space

The Station tells a science-fiction story we’ve all heard before. Earth has lost contact with a crew aboard a space station, and you are sent in to investigate what happened to them. This premise usually reveals flesh-eating aliens, rogue A.I., or astronauts suffering from space madness. However, none of your discoveries made aboard space station Espial are substantial – just cryptic audio recordi...[Read More]

A Noble Quest In Need Of Divine Intervention

Despite offering an endless tapestry of intriguing tales to draw from, the events of history remain criminally ignored by video games. Sure, exotic locations like ancient Egypt and decades-old wars occasionally serve as flashy backdrops for modern action, but too few games try to convey what life was really like in a historical time and place. Kingdom Come: Deliverance eschews the fantasy tropes o...[Read More]

A Soulful Journey Through America

Wandering through the countryside, you hear whispers of devastation, unemployment, and dust storms that ravage people’s homes. Other moments bring you courage in your tired journey, as you listen to a worker’s hopeful song or watch hundreds of butterflies flutter overhead. Whether they’re tragic, surreal, or humorous, each of these occasions are just as captivating as the next as...[Read More]

Stripping A Solid Series For Parts

Metal Gear Survive is the first entry since Konami and series creator Hideo Kojima’s contentious split, and it shows. It features a non-canon, spin-off story and veers away from its stealth roots in favor of a survivalist approach. But while that might sound like heresy to fans, the most damning thing about Survive is how it squanders its own promise. It buries Metal Gear Solid V’s fantastic core ...[Read More]

If You Give A Mouse A Mission

Moss represents an experiment inside the already-experimental world of virtual reality. It’s a third-person platformer, but it’s played from the perspective of a second character inhabited by the player. I have played games like this before – essentially an action game with an isometric camera, but Moss feels different because it is played in virtual reality. You are the reader in Moss, literally ...[Read More]

Pulling Back The Layers

Simplicity and elegance go hand in hand in many mediums, and Into the Breach demonstrates that the same can apply for game design. After the remarkable success of FTL, Subset Games has crafted a follow-up that maintains the same structural progression and addictive replayability, but tacks away toward a fascinating hybrid of turn-based tactics and puzzle gameplay. The result is a cleaner and tight...[Read More]

An Earnest Tale About Ordinary Love

Portraying love and relationships in games can be tricky, and developers often struggle with how much interactivity, or even significance, should be given to intimate moments. Florence, an interactive graphic novel, finds a powerful balance in its exploration of love, offering a breathtaking experience. This breezy game puts you in the shoes of 25-year-old Florence, who is wrapped up in a mundane ...[Read More]

A Fall From Grace

As an early action/RPG, Secret of Mana helped popularize the genre with its cooperative elements and impressive creativity. It kickstarted the Mana franchise and set a high bar that the series has yet to hit again. A remake seemed like a wonderful way to resurrect this important game, giving longtime fans a chance to revisit it while allowing new players to take in the experience with modern mecha...[Read More]

Prickly Platforming

With its distinct art style, melancholy tone, and ambiguous story, Fe tries its best to run with the artistic indie video game crowd. While its heart is in the right place, Fe comes up short in nearly every way, delivering an experience that is frequently frustrating and consistently bland. Controlling a spiky being named Fe, you work your way through a large interconnected forest and save your an...[Read More]

Lost Password