With E3 2018 almost at an end, gaming fans have been given so much to look forward to over the coming months and beyond. One of the games that got its world premiere at the convention courtesy of the Microsoft E3 press conference was the long-awaited next installment of the Devil May Cry franchise, Devil May Cry 5. Revealed seemingly out of the blue, the new game set fan anticipation alight and it doesn’t seem like Capcom are quite finished showing it off just yet.
During the Inside Xbox E3 2018 livestream, the team at Xbox sat down with Devil May Cry 5 director Hideaki Itsuno to discuss the upcoming sequel. The stream gave fans a look at brand new gameplay footage as Itsuno detailed some of the design, weapons, and characters included in the game. Take a look at the interview below:
Very quickly, Itsuno reinforces the fact that Devil May Cry 5 is a direct sequel to Devil May Cry 4, set several years after the series fourth installment. He reveals that Nero, who became the series main protagonist alongside Dante in Devil May Cry 4, has been gifted the neon Devil May Cry sign by Dante and has used it to begin his own mobile demon-hunting unit.
The reason Itsuno stresses that this new title is a direct sequel to Devil May Cry 4 is that since that game’s release a decade ago, there was a reboot of the series called DmC: Devil May Cry. DmC wasn’t helmed by Itsuno or developed by Capcom and ignored all cannon up until that point, much to fan’s ire. So naturally, Itsuno would want to distance himself and his new game from the less successful reboot.
Itsuno soon touched on new gameplay elements featured in the game, specifically Nero’s new weaponized cyborg arm called Devil Breaker that can be used to kill demons. From what can be seen in the trailer, not only does the arm do some kind of shock damage, but it can also extend out a line to snare enemies and bring them to you.
The last thing he touches on is the updated graphics in the game, saying that to keep the series relevant they needed top of the line, photo-realistic graphics. “We found, though, that without the proper care, photorealism combined with gaming animation can lead to, what I refer to as, an uncanny valley of action.” Itsuno said, “So we put a lot of effort in to ensure that the game would still play with that tight Capcom play control, but still feel at home with realistic graphics.”
The quality of the game is definitely noticeable in the gameplay and cinematic trailers shown over the convention, helping bring Devil May Cry into modern times, though making sure to keep some of its early 2000 charm. Now it just has the expectations of fans to meet, whoever said that was hard.
Devil May Cry 5 is coming in Spring 2019.